Gaming
Tynker Around With Programming
Posted by SM Bruner on
Originally Recorded February 2014
Experience the ways Tynker teaches kids basic programming as they build animations, games, interactive projects, and more. And, take a look at the ways you can use B...
It’s Here! SXSWedu Announces 2014 Playground Schedule
Posted by Traci K. on
We’re absolutely thrilled to share the newly unveiled official schedule for the SXSWedu 2014 Playground, which we're co-sponsoring with Xerox.
The SXSWedu Playground is an interactive learning space ...
Teacher Support Materials and Assessment with Quandary
Posted by SM Bruner on
This screencast outlines teacher support materials and assessment ideas for Quandary, one of the award winning English games on BrainPOP's GameUp....
Blockly and Turtle Academy: Two New Coding Games Now on GameUp
Posted by SM Bruner on
At BrainPOP, we believe in the importance of developing systems thinking in kids and laying the foundation for computer programming skills. This week, we debuted both Blockly: Maze and Turtle Academy ...
The Hour of Code – Live from BrainPOP Headquarters!
Posted by SM Bruner on
In recognition of the Hour of Code and Computer Science Education Week, BrainPOP celebrated by hosting an "Hour of Code" on Monday afternoon! This video, produced by Laura Gatto, instructional design...
SimCityEDU – The Newest Release from GlassLab
Posted by Andrew Gardner on
Remember SimCity, Will Wright's famous game in which you create the city of your dreams? Recently Glasslab, a nonprofit video game development group based at the California campus of game publisher E...
From Theory to Practice to Evaluation: Game-Based Learning in Action
Posted by Steve Ji on
These 5 articles help demonstrate just some of the many beneficial values of game-based learning.
Five Video Games Your Middle Schooler Should Be Playing (Plus a Bonus One)
In this article, game...
Game-Based Learning Resources
Posted by SM Bruner on
We offer game-based learning lesson plans, research on games for learning, game making tools, student-made games, and more to support game-based-learning (GBL) using GameUp....
Developing Ethical Decision-Making Through Play
Posted by SM Bruner on
Can a game teach children to navigate ethical minefields? Scot Osterweil (of MIT Education Arcade) and Peter Stidwill (Learning Games Network) designed Quandary to do just that. They’ll demo this mult...
SnapThought Video Tutorial
Posted by SM Bruner on
Learn how students can take screenshots and write comments on key moments of game play...