Assignment 3: Code a Museum
BrainPOP’s Creative Coding provides a platform to create content specific coding projects. These projects allows students to “show what they know,” while also learning and practicing important computational thinking skills-inherent to any coding experience.
Objective: Create a “Museum” coding project that you can use as an exemplar for your students about using coding to “show what you know” about a topic. Need a refresher, take a look:
If you want a refresher about how to use Creative Coding tools in general – check out the support resources on BrainPOP Educators. You may even find the planning sheet useful for this project!
- Login to BrainPOP or BrainPOP Jr. with the demo student account that you created at the workshop and choose a topic that you’re teaching (or that you’re planning to teach).
- Choose the “Creative Coding”, button and select a “museum”
- Add 6 sprites to your museum and make them “say” something about the topic that provides insight into your understanding of the topic.
- Click “more blocks” and use at least 3 different blocks – beyond “say” and “play sound.” Bring your coding project to life!
- You can work on your project over time, when it’s complete be sure to click “Submit to Teacher” and the BrainPOP team to evaluate your work.
- We will evaluate the content of the speech bubbles – they must make sense and show effort to say something interesting. We will evaluate the coding to make sure there are at least 3 blocks in addition to “when sprite clicked”,”say” and “play sound”.