Teaching with games “allows me to hit multiple learning styles in the same lesson in a much easier way than the normal classroom environment.” ~David McG, from Best Practices for Using Games & Simulations in the Classroom Guidelines for K–12 Educators (PDF) 

You’ve probably seen first-hand how absorbing digital games can be for young minds. What if you could re-create that level of engagement in the classroom? By bringing the world of game-based learning into education – through GameUp – we’re doing just that.  Educational games add a new way to captivate students and help them learn in a manner that’s meaningful for them.

Quality Learning Games

  • Motivate and provide goals
  • Encourage participation
  • Foster creative, interactive problem-solving
  • Strengthen critical and systems thinking
  • Pose adaptive challenges
  • Spark inquiry
  • Require very little prep by busy teachers
Game Screencasts
Watch this overview screencast about BrainPOP's GameUp and discover the amazing games from award winning partners that we've curated for st...
Teaching U.S. Government? You'll love the iCivics games on BrainPOP's GameUp. This screencast shares best practices for getting the most of ...
This video documents a play testing session for BrainPOP's GameUP science game, "Guts and Bolts," while providing tips and tricks for teache...
This screencast illustrates our written reflection tool. Learn how students can take screenshots and write comments on key moments of game p...
Explore Teaching with GameUp
The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative.  They conducted a series of vi...
The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative about teaching with games. They ...
The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative about teaching with games. They ...
Q Design Packs from Institute of Play
"What if teachers could harness their creativity and knowledge to engage students in new and exciting ways?  What if teachers supported eac...
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Teachers at Quest to Learn schools and staff at Institute of Play use the tools in this Systems Thinking Design Pack to support teachers and...
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"What if every unit in your class felt like a level in a game?  What if your students were so engaged, they couldn't wait to show off what ...
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Implementing Games in the Classroom
The MindShift Guide to Digital Games and Learning started as a series of blog posts written by Jordan Shapiro with support of the ...
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In this video talk with Victoria Van Voorhis of Rochester discusses the challenges in taking serious games and interactive media from the ma...
Katrina Schwartz's blog post for  MindShift on November 24, 2014 entitled, "Some Struggles Teachers Face Using Games in the Classroom" b...
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