Turtle Academy Programming Game

Turtle Academy: Programming Game Tips and Tricks

Posted by SM Bruner on

What is Logo? How can Logo be used to complete a task? How is Logo related to other computer programs? How is computer programming useful in real life? How might you use computer programmin...

Computer Coding Lesson Plan: Blockly Maze Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to explore computer coding, algorithms, and programming...

Puppy Adventure Tips and Tricks

Posted by SM Bruner on

Puppy adventure is a game where players guide Pixel the puppy home by solving a series of programming puzzles.  Students solve each puzzle by programming Pixel to reach the goal using the provided vis...
Sketch Racer Programming Game

Sketch Racer Computer Programming Game Tips and Tricks

Posted by SM Bruner on

In the Sketch Racer programming game, students must connect the visual code blocks in the right order. For example, if they need to move 2 spaces, they may need to connect two ‘Run’ blocks one after t...

Logo Programming Game Lesson Plan: Turtle Academy

Posted by SM Bruner on

In this logo programming game lesson plan, which is adaptable for grades 3-8, students use BrainPOP resources (including the Turtle Academy online programming game) to explore the popular computer pro...

Creative Programming Lesson Plan: 15 Blocks Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to learn about creative programming. Through the game Tynker: 15 Blocks Challenge, st...

Computer Programming Basics Lesson Plan: Tynker Games

Posted by SM Bruner on

In this computer programming basics lesson plan, which is adaptable for grades 3-12, students use BrainPOP resources (including online coding games) to learn about programming....

3D Printing Lesson Plan: Make Your Own Moby

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources to explore 3D printing. Students will learn what 3D printers can and cannot do and sketch a useful object that t...

1.3.4 Count and Non-Count Nouns Lesson Plan

Posted by Andrew Gardner on

In the BrainPOP ELL movie, Any Cookies? (L1U3L4) Ben and Moby are hungry and thirsty upon arriving home from school. They look for snacks, while using some and any as well as the phrases how much and ...

Programming Lesson Plan: Program Your Partner

Posted by SM Bruner on

In this hands-on, movement-based lesson, students will use BrainPOP resources as they are introduced to the concept of coding and programming. They will create short programs and sequences and then fo...