Quandary LP Final with Links and Logo_Page_1

Quandary Lesson Plan for Differentiation and ELL Support

Posted by Bev Fine on

This lesson plan suggests a variety of activities for differentiation and ELL support....
City of Immigrants

Mission US: City of Immigrants is now on GameUp

Posted by angelawatson on

We're proud to announce the addition of City of Immigrants to our growing collection of wonderful Mission US games. These games immerse students in U.S. history through interactive role-playing experi...
teaching with digital models

The Educator’s Guide to Teaching with Digital Interactive Models

Posted by angelawatson on

BrainPOP's GameUp features simulations, interactive models, and (of course) games. Each of these three types of resources have a unique purpose and benefit for students: Simulations are Dynamic re...
Teaching with Digital Simulations

The Educator’s Guide to Teaching with Digital Simulations

Posted by angelawatson on

All games are not created equal, and many resources that are commonly referred to as games are actually digital simulations or interactive models. The difference isn't just a matter of semantics: e...
Quandary game guide

Quandary Game Guide

Posted by angelawatson on

Download this game guide for Quandary to help students organize their thinking while playing the award-winning English game, Quandary....

Cool Science Careers: Imagine Yourself Game Lesson Plan

Posted by angelawatson on

In this lesson plan, which is adaptable for grades 5-8, students explore cool science careers by using an online game to take on the role of a scientists in the fields of Neuropsychology, Toxicology, ...

Guest Blogger Caryn Swark Shares Tips and Tricks for Game Design in the Classroom

Posted by cemignano on

Most games – card, board, or video – require students to think, solve problems, create, and adapt. But why not go a step beyond playing games and have students actually create games? Game design r...

Computer Programming Basics Lesson Plan: Tynker Games

Posted by angelawatson on

In this computer programming basics lesson plan, which is adaptable for grades 3-12, students use BrainPOP resources (including online coding games) to learn about programming....
The Snapthought Reflection Tool

SnapThought, a Written Reflection Tool

Posted by SM Bruner on

This screencast illustrates our written reflection tool. Learn how students can take screenshots and write comments on key moments of game play within a selection of GameUp titles. The SnapThought...

Ethics Lesson Plan: Determing What is Right and Solving Conflicts

Posted by angelawatson on

In this ethics lesson plan, which is adaptable for grades 3-12, students will use BrainPOP resources to explore the basics of ethics and morality. They will reflect on how we determine what is right ...