Activate: SnapThoughts for My BrainPOP

Posted by jglassman on

Have your students signed up for individual logins through My BrainPOP? If you have a school-wide subscription to BrainPOP, students will be able to use our SnapThought ® tool to play Activate. The...

Quandary Lesson Plan for Differentiation and ELL Support

Posted by Bev Fine on

This lesson plan suggests a variety of activities for differentiation and ELL support....
City of Immigrants

Mission US: City of Immigrants is now on GameUp

Posted by SM Bruner on

We're proud to announce the addition of City of Immigrants to our growing collection of wonderful Mission US games. These games immerse students in U.S. history through interactive role-playing experi...
Teaching with Digital Simulations

The Educator’s Guide to Teaching with Digital Simulations

Posted by SM Bruner on

All games are not created equal, and many resources that are commonly referred to as games are actually digital simulations or interactive models. The difference isn't just a matter of semantics: e...

Quandary Game Guide

Posted by SM Bruner on

Download this game guide for Quandary to help students organize their thinking while playing the award-winning English game, Quandary....

Guest Blogger Caryn Swark Shares Tips and Tricks for Game Design in the Classroom

Posted by cemignano on

Most games – card, board, or video – require students to think, solve problems, create, and adapt. But why not go a step beyond playing games and have students actually create games? Game design requi...

Virtual Labs: pH Scale and Meter Calibration Lesson Plan

Posted by SM Bruner on

This lesson plan accompanies Virtual Labs: pH Scale and Meter Calibration, which is adaptable for grades 6-12. This interactive lab challenges students to test the pH of common liquids and learn how a...

Computer Programming Basics Lesson Plan: Tynker Games

Posted by SM Bruner on

In this computer programming basics lesson plan, which is adaptable for grades 3-12, students use BrainPOP resources (including online coding games) to learn about programming....
The Snapthought Reflection Tool

SnapThought, a Written Reflection Tool

Posted by SM Bruner on

This screencast illustrates our written reflection tool. Learn how students can take screenshots and write comments on key moments of game play within a selection of GameUp titles. The SnapThought too...

Ethics Lesson Plan: Determining What is Right and Solving Conflicts

Posted by SM Bruner on

In this ethics lesson plan, which is adaptable for grades 3-12, students will use BrainPOP resources to explore the basics of ethics and morality. They will reflect on how we determine what is right a...