Gather and synthesize information about the technologies that have changed the way humans influence the inheritance of desired traits in organisms.

Corn Plant Lesson Plan: Build-A-Plant Interactive

Posted by jglassman on

In this lesson plan, adaptable for grades 4-12, students use the drag-and-drop game Build-A-Plant: Corn to explore the structures and substructures of a corn plant. Working in pairs or small groups, s...