Follow precisely a complex multistep procedure when carrying out experiments, taking measurements, or performing technical tasks, attending to special cases or exceptions defined in the text.

Computational Thinking Lesson Plan: Pixel Picture Algorithms

Posted by jglassman on

In this lesson plan, adaptable for grades 3-12, students explore BrainPOP features and resources to learn about Computational Thinking. Then they use computational thinking to design an algorithm. ...

Virtual Labs Lesson Plan: Using the Microscope

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 6-12, students practice using a microscope in a virtual lab. Students use BrainPOP resources to learn how microscopes work, and then use a free online...

Virtual Labs Lesson Plan: Understanding Water Activity

Posted by SM Bruner on

In this Virtual Labs lesson plan, which is adaptable for grades 4-12, students are introduced to water activity levels in food....

Virtual Labs Lesson Plan: Controlling Water Activity in Food

Posted by SM Bruner on

In this Virtual Labs lesson plan which is adaptable for grades 4-12, students explore an online interactive game to learn about controlling water activity in food....

Scientific Method Lesson Plan: Testing Greek Architecture

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 4-8, students practice using the scientific method by studying Greek architecture and testing out which column shape is the strongest....

Desalination Game Lesson Plan

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 4-12, students work collaboratively to explore a challenging puzzle game which simulates a desalination machine....

Cool Science Careers: Imagine Yourself Game Lesson Plan

Posted by SM Bruner on

In this lesson plan, which is adaptable for grades 5-8, students explore cool science careers by using an online game to take on the role of a scientists in the fields of Neuropsychology, Toxicology, ...

Computer Coding Lesson Plan: Blockly Maze Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to explore computer coding, algorithms, and programming...

Logo Programming Game Lesson Plan: Turtle Academy

Posted by SM Bruner on

In this logo programming game lesson plan, which is adaptable for grades 3-8, students use BrainPOP resources (including the Turtle Academy online programming game) to explore the popular computer pro...

Creative Programming Lesson Plan: 15 Blocks Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to learn about creative programming. Through the game Tynker: 15 Blocks Challenge, st...