Invasion!! is a game about invasive species. It is composed of two parts, the first of which is most appropriate for younger learners and the second of which requires some more advanced reading skills and critical analysis. The first part of the game is a short introduction that puts the player in the role of an Asian carp. Players learn about carp ecology and control one fish as it eats plankton and engages with individuals in its surroundings. In the second part of the game, players take the role of a Carp Czar charged with stopping Asian carp from progressing through the waterways into Lake Michigan. To win the game, a player needs to keep the carp out of the lake for 25 turns. To make this happen, he or she will need to choose the best strategies that combine attention to science, public opinion, fundraising, and wildlife administration. There are are a number of lessons to be gained by playing this game, spanning the areas of fish ecology, wildlife management, public policy, and science communication.
In this lesson plan which is adaptable for students in grades 3-12, students will explore the effects of invasive species. They will participate in a game simulation in which they must stop carp (a non-native species) from progressing through the waterways to Lake Michigan. (more...) This lesson plan is aligned to Common Core State Standards. See more »