Impulse helps players build intuitive understanding of Newton’s first and second laws of motion and his law of universal gravitation. Embedded in a sea of enemy particles that react and behave under realistic Newtonian mechanics, players must avoid collisions as they propel their own particle to the goal. To succeed, players need to “study” the behavior of particles in order to be able to predict their motion and avoid them as they travel to the goal. During the game, players have to budget their energy use as they grapple with gravity, electric forces, and the effects of Newton's laws of motion. The game is an excellent primer for younger students just learning about forces and how things move. Older students can use the game as a model in their learning of the physics of motion.
In this lesson plan which is adaptable for grades 3-12, students will use BrainPOP resources (including an online game) to explore Newton's first and second laws of motion and his law of universal gravitation This lesson plan is aligned to Common Core State Standards. See more »
In this lesson plan, which is adaptable for grades 6-12, students use BrainPOP resources to explore the role of a video game test. Students will create their own evaluations for video games and test various games out to see how the games match up to pre-determined criteria. Finally, students will debate the pros and cons of using video games in the classroom. This lesson plan is aligned to Common Core State Standards. See more »