In this math game, students control a tiny robotic spider named Itzi, who lives with his family at the top of a strange old grandfather clock. On each level Itzi must find a safe path through an intricate maze of tangled webs, solving cunning angle puzzles as he goes. Students' ultimate goal is to guide Itzi safely to the Warp Gate by applying their understanding of geometry concepts to various challenges. Note that students will not control Itzi’s movement directly, but will instead rotate the giant cog to make Itzi roll according to gravity. This aspect of game play enables students to explore angles, parallel lines, polygons, triangles, circles, and more.
This lesson plan, adaptable for grades K-3, features a game that challenges students to identify words that rhyme. This lesson plan is aligned to Common Core State Standards. See more »
In this lesson plan adaptable for grades 3 through 8, students use BrainPOP resources (including an interactive game) to learn about basic geometry concepts. Students will explore angles, parallel lines, polygons, triangles, circles, and more while applying their findings to real-life situations. This lesson plan is aligned to Common Core State Standards. See more »