Blended Learning
Teaching with Games GLPC Case Study: Ginger
Posted by SM Bruner on
The Joan Ganz Cooney Center released new research about teaching with games from their Games and Learning Publishing Council initiative. They conducted a series of video case studies and a national s...

Pause Points Graphic Organizer
Posted by SM Bruner on
One of the most popular strategies for using BrainPOP in the classroom is through using pause points, briefly pausing the movie to clarify student understanding. Turn this classic strategy into an art...

Developing Ethical Decision-Making Through Play
Posted by SM Bruner on
Can a game teach children to navigate ethical minefields? Scot Osterweil (of MIT Education Arcade) and Peter Stidwill (Learning Games Network) designed Quandary to do just that. They’ll demo this mult...
SnapThought Video Tutorial
Posted by SM Bruner on
Learn how students can take screenshots and write comments on key moments of game play...

Chef Solus’ Build A Meal Health Game
Posted by SM Bruner on
Visit the lesson ideas page to find resources for Chef Solus' Build-a-Meal, a free online health game for teaching nutrition, health, and science concepts....

Sortify Discussion Starters
Posted by SM Bruner on
What strategies did you use when choosing your bucket labels?
How did you decide which bin to place your tiles in when there was more than one option?
Which tiles were the most difficult to ...
Ethics Lesson Plan: Determining What is Right and Solving Conflicts
Posted by SM Bruner on
In this ethics lesson plan, which is adaptable for grades 3-12, students will use BrainPOP resources to explore the basics of ethics and morality. They will reflect on how we determine what is right a...
Student Gamers Lesson Plan: Evaluating Video Games
Posted by SM Bruner on
In this Student Gamers lesson plan, which is adaptable for grades 6-12, students use BrainPOP resources to explore the role of a video game test. Students will create their own evaluations for video g...
My BrainPOP Screencasts
Posted by Andrew Gardner on
My BrainPOP offers students and teachers the tools to record learning accomplishments from game play, activities, quizzes, and more. We encourage you to review this series of detailed screencasts that...

Online English Game: The Sports Network 2 Teacher’s Guide
Posted by SM Bruner on
Download this handy PDF from our partner, Classroom Inc., to help students organize their thinking while playing the online English game The Sports Network 2. You can find more ideas for supporting st...