Ideas/Details

June 21, 2012
This Ideas/Details graphic organizer is perfect for recording important ideas and supporting details from any book or text which is multiple...

Teaching with Games, GLPC Case Study: Lisa

June 20, 2012
The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative about teaching with games. They ...

10 Ways Game-Based Learning Can Enhance Your Curriculum

August 6, 2015
Have you been wanting to try out game-based learning in your classroom? Here are ten ways games can enhance your curriculum and help student...

ALTEC Mini-Conference: Mobile Learning, Curriculum Integration and Best Practices

December 13, 2012
On Friday, December 14th, ALTEC will be hosting a mini-conference at the University of Kansas School of Education building in Lawrence, KS. ...

Globaloria: Engaging Students in Flash Game Design to Enhance STEM Skills

July 25, 2011
I learned about an an innovative program that is engaging young people in Flash game design at the Games 4 Change conference in NY. We are v...

Meaningful Fun: Why Video Games Should be Used in the Classroom (Part 3 of 3)

June 13, 2011
Educationally, traditional video games have much to offer at multiple levels: in the sub-conscious realm of information processing, at the c...

BrainPOP at FETC

December 2, 2016
 Miami, FL • January 14-17 POPUp Classroom: Convention Center, Ocean Drive Room A Exhibit Hall: Booth 3918 We are looking forward to seei...