ELL Support

Benefits of Game Play for ELLs

Posted by jglassman on

WHY GAMES ARE GOOD FOR ELLS Among the many benefits of learning through game play, one is that games provide meaningful, low-anxiety opportunities for learners to use all domains: speaking, listen...

2.3.1 Make-a-Map Ideas

Posted by Bev Fine on

To practice using the present progressive for future intent, have students make a map about some of their definite plans by completing sentences with time expression prompts from the Grammar keywo...

2.2.1 Make-a-Map Ideas

Posted by Bev Fine on

Have students create a quiz or game with their maps, such as filling in or matching the characters, their future jobs, and pictures. Take a snapshot of one or all the characters and make a map ...

Misplaced Modifier Lesson Plan: Create a Cartoon

Posted by jglassman on

In this lesson plan, adaptable for grades 3-12, students explore BrainPOP features and resources to learn about misplaced modifiers, including dangling and squinting modifiers. Using what they learn, ...

Autism Lesson Plan: Create an Autism Awareness Campaign

Posted by jglassman on

In this lesson plan, adaptable for grades 3-12, students explore BrainPOP resources to learn about autism spectrum disorder (ASD), including how it affects people in different ways and behavioral sign...
New on BrainPOP

Challenge Students With Our Newest Feature

Posted by Traci K. on

We’re thrilled to announce the beta launch of our newest feature, the Challenge! The auto-graded,  mobile-ready Challenge is designed to help measure students’ understanding of a given topic and provi...

Digital Citizenship Lesson Plan: Digital Compass

Posted by Steve Ji on

This lesson plan, adaptable for grades 3-12, features the innovative game Digital Compass, in which players explore how decisions they make in their digital lives affect other aspects of their lives. ...

Digital Compass: SnapThought Prompts

Posted by Steve Ji on

Have your students signed up for individual accounts? If you have a school-wide subscription to BrainPOP, students will be able to use our SnapThought ® tool to play Meaning of Beep. The SnapThough...

Wave on a String Investigation Lesson Plan: PhET Wave on a String Simulation

Posted by Steve Ji on

In this lesson plan, adaptable for grades 9-12, students construct their own definitions for amplitude, tension, damping and frequency using the interactive simulation Wave on a String as a guide. As ...

The Greenhouse Effect Lesson Plan: Molecules and Light

Posted by Steve Ji on

In this lesson plan, adaptable for grades 6-12, students use an interactive simulation called Molecules and Light to examine how different wavelengths of light affect certain molecules....