CCSS.ELA-Literacy.RST.6-8.7
Integrate quantitative or technical information expressed in words in a text with a version of that information expressed visually (e.g., in a flowchart, diagram, model, graph, or table).
Effect of Pressure Systems on Wind Lesson Plan: Wind Simulator
Posted by jglassman on
In this lesson plan, adaptable for grades 5-8, students play Wind Simulator, a game that challenges them to investigate how high- and low pressure systems affect the speed and direction of wind.
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Amplitude, Offset, Wavelength and Frequency Lesson Plan: Wave Combinator
Posted by jglassman on
In this lesson plan, adaptable for grades 5-8, students play Wave Combinator, a simulation game that invites them to explore how waves interact. Through play, students explore and deepen their underst...
Rainbow Lesson Plan: Make a Rainbow
Posted by jglassman on
In this lesson plan, adaptable for grades 3-12, students explore BrainPOP resources to learn about rainbows--what they are and how they form. Applying what they learn, students analyze a real rainbow...
Cell Division Process Lesson Plan: Control of the Cell Cycle Game
Posted by jglassman on
This lesson plan, adaptable for grades 3-8, challenges students to use what they know about cell division to play a game in which they control cell division from inside a cell’s nucleus. They must mak...
Wildfires Lesson Plan: Identifying Cause and Effect
Posted by jglassman on
In this lesson plan, adaptable for grades 3-12, students watch the BrainPOP movie Wildfires to discover what causes wildfires and both their negative and positive effects. Next, they will apply their ...
Fighting Off Infection Lesson Plan: Immune System Defender Game
Posted by jglassman on
This lesson plan, adaptable for grades 5-12, challenges students to use what they know and explore the immune system by playing a game in which they keep an infection from invading a body. The first m...
George Washington Carver Lesson Plan: Identifying Problem and Solution
Posted by jglassman on
In this lesson plan, adaptable for grades 3-12, students explore BrainPOP resources to learn about the world-famous botanist George Washington Carver and how his ideas and inventions solved a range of...
Programming Lesson Plan: Run Marco! Game
Posted by SM Bruner on
In this lesson plan which is adaptable for grades 1-8, students use BrainPOP resources (including an online game) to explore computer coding, algorithms, and programming....
Batteries Lesson Plan: How Does a Battery Work?
Posted by SM Bruner on
In this lesson plan which is adaptable for grades 3-8, students use BrainPOP resources and a hands-on investigation to learn how batteries operate.
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Virtual Labs: Adjusting pH of Food Lesson Plan
Posted by SM Bruner on
This lesson plan accompanies Virtual Labs: Adjusting pH of Food, which is adaptable for grades 6-12. This interactive lab familiarizes students with food science lab equipment and teaches standard tec...