Interpret information presented visually, orally, or quantitatively (e.g., in charts, graphs, diagrams, time lines, animations, or interactive elements on Web pages) and explain how the information contributes to an understanding of the text in which it appears.

2.5.5 Comparatives and Superlatives Review Lesson Plan

Posted by Andrew Gardner on

In the BrainPOP ELL movie, The Best Yearbook (L2U5L5), Ben and Moby recall funny, silly and embarrassing situations as they work on the school yearbook together. In this lesson plan, adaptable for gra...

Balanced Diet Lesson Plan: Chef Solus’ Build-a-Meal Game

Posted by SM Bruner on

In this balanced diet lesson plan, which is adaptable for grades 3-8, students use BrainPOP resources (including an online interactive tool, Chef Solus' Build-a-Meal Game) to learn about healthy eatin...

Active Imagination Lesson Plan: Everyone’s Creative

Posted by SM Bruner on

In this lesson plan, which is adaptable for grades 3-12, students learn about active imagination and how they can use their imaginations to solve problems, create, and have a positive impact on the wo...

1.5.2 Tag Questions Lesson Plan

Posted by Andrew Gardner on

In the BrainPOP ELL movie, It’s Nice, Isn’t It? (L1U5L2), Ben and Moby shop for a birthday gift for Ed, and discuss what to buy, using tag questions. In this lesson plan, adaptable for grades K-8, stu...

Virtual Labs: pH Scale and Meter Calibration Lesson Plan

Posted by SM Bruner on

This lesson plan accompanies Virtual Labs: pH Scale and Meter Calibration, which is adaptable for grades 6-12. This interactive lab challenges students to test the pH of common liquids and learn how a...

Motion and Mass Lesson Plan: SpaceForce Game

Posted by SM Bruner on

In this motions and mass lesson plan, which is adaptable for grades 1-4, students use a free online science game to explore the principles of physics, mass, force, and motion....

Computer Coding Lesson Plan: Blockly Maze Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to explore computer coding, algorithms, and programming...

Logo Programming Game Lesson Plan: Turtle Academy

Posted by SM Bruner on

In this logo programming game lesson plan, which is adaptable for grades 3-8, students use BrainPOP resources (including the Turtle Academy online programming game) to explore the popular computer pro...

Creative Programming Lesson Plan: 15 Blocks Game

Posted by SM Bruner on

In this lesson plan which is adaptable for grades 3-12, students use BrainPOP resources (including an online game) to learn about creative programming. Through the game Tynker: 15 Blocks Challenge, st...

Computer Programming Basics Lesson Plan: Tynker Games

Posted by SM Bruner on

In this computer programming basics lesson plan, which is adaptable for grades 3-12, students use BrainPOP resources (including online coding games) to learn about programming....