Getting Ready for an Hour of Code – Webinar Wednesday, December 4 at 3:30 pm ET

Posted by cemignano on

Wednesday, December 4 at 3:30 pm ET Getting Ready for the Hour of Code Learn how to work an “Hour of Code” into your day during Computer Science Education Week, December 9-15. CSEdWeek aims to sho...

Image Prompt: What Are They doing?

Posted by allisyn on

Describe what's happening in the three action pictures in this image prompt, using the present progressive tense....

Discovering Digital Tools for Learning With Graphite.org

Posted by SM Bruner on

Pinpointing the best digital tools for your students can be pretty overwhelming. Thankfully, there’s Graphite.org, a free service from the non-profit Common Sense Media. Through rigorous ratings and p...

Four Dogs Image Prompt

Posted by allisyn on

Use these image prompts to practice simple adjectives....

De-“Mist”-ifying Cloud Computing

Posted by Andrew Gardner on

In our newest BrainPOP technology movie, Tim introduces Moby to the wonders of cloud computing. Discover how the "cloud" is really a network of powerful data centers connected by the Internet. Learn h...

A Digital Age: K-12 Market Map and Investment Analysis

Posted by Laura Gatto on

This article, by John Richards, Leslie Stebbins and Kurt Moellering, 2013, explores the current reality of the games market. It draws a K-12 market map of learning initiatives based on games and analy...

Proceedings from Games + Learning + Society Conference

Posted by Laura Gatto on

Originally published in the Games + Learning + Society 2012 Conference Proceedings 8.0, this research represents a partnership between Carnegie Mellon University, New York University, Carnegie Learnin...

Teacher Attitudes about Digital Games in the Classroom

Posted by Laura Gatto on

BrainPOP teamed up with the Joan Ganz Cooney Center at Sesame Workshop to lead a research project, Teacher Attitudes about Digital Games in the Classroom. 500 teachers nationally were surveyed for the...

Rules of Play: Game Design Fundamentals by Katie Salen and Eric Zimmerman

Posted by Laura Gatto on

Written for game designers, interaction designers and game scholars, "Rules of Play" is a pioneer in offering a theoretical model for understanding and designing games. Here you can download the third...
Good Learning Games

Good Video Games, Good Learning Games

Posted by Laura Gatto on

Written by James Paul Gee (2007), this article explores 16 learning principles that are incorporated in good learning games. The author argues educators could make use of these principles to make lear...