STEM
BrainPOP, Acuity and 21st Century Skills
Posted by SM Bruner on
The 21st Century Skills initiative is at the heart of the Common Core State Standards. With the arrival of the Common Core State Standards, students in Grades K-12 are entering a new era of learning t...
Addition Blocks Comes to GameUp
Posted by Andrew Gardner on
Addition Blocks is the newest math game to be featured on GameUp! Back in 2011, the Federal Department of Education’s Digital Promise Initiative announced the STEM Video Game Challenge, and Georgia b...
BrainPOP attends the Science Online Teen Unconference in New York City
Posted by Andrew Gardner on
On Saturday, our own Maia Weinstock represented BrainPOP at the inaugural Science Online Teen unconference in New York City. An offshoot of the popular Science Online held each year in North Carolina,...
SXSWEdu, Educators, Entrepreneurs and the Importance of Problem Solving
Posted by Andrew Gardner on
I was lucky enough to be part of the BrainPOP team that attended and presented at this year’s SXSWEdu Conference and Festival, and wanted to share some of my thoughts and impressions.
Throughout S...
National STEM Video Game Challenge 2013
Posted by allisyn on
Inspired by the Educate to Innovate Campaign, President Obama’s initiative to promote a renewed focus on STEM education, the National STEM Video Game Challenge is a multi-year competition whose goal i...
EdWeb Webinar: Educational Games for Girls – Collaboration and Context
Posted by Andrew Gardner on
This Thursday, January 10 at 4pm ET, join our friends at EdWeb for a compelling webinar.
Presenters: Victoria Van Voorhis, Founder & CEO, Second Avenue Software, and
Jayne C. Lammers, Assistan...
Guest Blogger Steve Isaacs Shares Tales from the Game Design Classroom
Posted by Andrew Gardner on
Guest Blogger and BrainPOP Educator Steve Isaacs share his methods for incorporating game design into his classroom. You can find the post in its original form on Steve's blog, games and learning.
...
New Game on GameUp: Center for Game Science presents “Treefrog Treasure”
Posted by Andrew Gardner on
The Center for Game Science (CGS) is part of the department of computer science at the University of Washington. We’re made up of a group of designers, software engineers, artists, and students, inclu...
Digital Citizenship Spotlight
Posted by Andrew Gardner on
Now that the school year is in full swing, remember to check out the BrainPOP Spotlight on Digital Citizenship. More than ever, classrooms are going digital, and it’s our job as teachers to help stud...
The Globeys: Globaloria’s Game Design Awards
Posted by cemignano on
Globaloria, established by the World Wide Workshop, is a program that teaches students how to create web-based educational games and interactive simulations. Each year, the program hosts the Globeys, ...