Games 4 Change and the Need for Curators of Educational Games

Posted by Andrew Gardner on

Earlier this week, BrainPOP attended and presented at the 2012 Games 4 Change conference (G4C12) here in New York City. Since it's debut in June 2011, BrainPOP's GameUp network is making an impact in ...
Teaching With Games

Teaching with Games – GLPC Case Study: Joel

Posted by SM Bruner on

The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative about teaching with games. They conducted a series of case studies and a national survey, Te...
STEM Game Challenge

National STEM Game Challenge Winner Announced!

Posted by Andrew Gardner on

Today BrainPOP congratulates the 28 winners of this year's National STEM Game Challenge! With over 3,700 entries from students in grades 5-12, competition was fierce for over $80,000 in prizes. We are...

Defending Gaming and Gamification in Educational Settings

Posted by SM Bruner on

Here is a interesting excerpt (cross post) In Defense of the Term “Gamification” as used by Learning Professionals from the  Kaplan Kapp Notes Blog on Game Based Learning and Gamification: "...Some of...

Using “Text Adventure” Games (Interactive Fiction) to Improve Literacy

Posted by SM Bruner on

Interactive Fiction (IF), also known as "text adventures", is a type of game where the player interacts with the game world primarily via text. Written descriptions of a location are displayed, and th...

Michigan State University’s Educational Games for Middle Schoolers

Posted by Andrew Gardner on

  We were thrilled to read this article, featuring our partners at MSU, creators of Life Preservers, a science game we're featuring on GameUp, . The MSU team  shares, "We designed the game to t...

Design Corps Boot Camp

Posted by Andrew Gardner on

Perhaps the coolest camp ever, I recently had the opportunity to visit Learning Games Network's summer program, Design Corps Boot Camp, at MIT. The camp offers middle school teachers and students th...

Globaloria: Engaging Students in Flash Game Design to Enhance STEM Skills

Posted by SM Bruner on

I learned about an an innovative program that is engaging young people in Flash game design at the Games 4 Change conference in NY. We are very interested in this space because BrainPOP has launched a...

Games in the Classroom? That’s Right! Introducing … GameUp

Posted by Andrew Gardner on

Games? In the classroom? Seriously? Yes. For students, games are where it’s at. We are beyond excited to share our newest development, GameUp™ As teachers, we know that games  – good games -  e...

Games 4 Change Festival 2011

Posted by SM Bruner on

We're gearing up for the Games for Change Festival coming up on in NYC on June 20 - 22. This is an event we're big fans of and have been attending for years! Games for Change is the leading global ...