Educator Resources for Jo Wilder and the Capitol Case

Play as Jo Wilder, a scrappy girl who spends her days with her pet badger Teddy and her grandpa, a historian. When some mysterious artifacts show up at the History Museum, you must unravel the clues to find the real stories behind the artifacts. Students will engage with the game as a tool for critical thinking and historical inquiry. As the plot unfolds, players come across primary source materials. They use the same skills as real historians: investigation, identification, corroboration and contextualizing evidence. To win each challenge, players must piece together the evidence to argue their case. Jo Wilder and the Capitol Case, a historical inquiry adventure game, was designed with a cohort of third, fourth and fifth grade social studies teachers and tested by students throughout the state of Wisconsin.
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