Food Fight allows students to build a virtual food web as they learn about producers and consumers within a biome. The objective of the game is for each player to get his or her selected animal into the biome and grow its population. Students can add one species to the biome per turn by clicking on the species' card, or they can choose to play a “wild card,” which is a biome-wide event such as poachers or rain. Rolling over a card or avatar reveals information about that species' predators and prey. After a species is added to the biome, status bars around its avatar show how it is doing. Challenge students to make their species outlast the others!
In this lesson plan, which is adaptable for grades K-8, students use BrainPOP resources to construct a food chain and explain how energy flows through the chain. Students will explore how all living things depend directly or indirectly on green plants for food. They will then use pictures and arrows to create a food web that includes the sun, green plants, herbivores, omnivores, and carnivores. This lesson plan is aligned to Common Core State Standards. See more »