Branches of Government Lesson Plan: The Online LawCraft Game
Grade Levels: 6-8, 9-12
In this branches of government lesson plan, which is adaptable for grades 6-12, students use BrainPOP’s LawCraft online social studies game to explore the relationship between the three branches of the U.S. Government. Students will select an issue that’s important to them and their virtual constituents and take it through the law-making process in interactive online game play.
Lesson Plan Common Core State Standards Alignments
Grade: 11-12
CCSS.ELA-Literacy.RH.11-12.10
By the end of grade 12, read and comprehend history/social studies texts in the grades 11–CCR text complexity band independently and proficiently.
Grade: 11-12
CCSS.ELA-Literacy.RH.11-12.2
Determine the central ideas or information of a primary or secondary source; provide an accurate summary that makes clear the relationships among the key details and ideas.
Grade: 06, 07, 08
CCSS.ELA-Literacy.RH.6-8.10
By the end of grade 8, read and comprehend history/social studies texts in the grades 6–8 text complexity band independently and proficiently.
Grade: 06, 07, 08
CCSS.ELA-Literacy.RH.6-8.3
Identify key steps in a text’s description of a process related to history/social studies (e.g., how a bill becomes law, how interest rates are raised or lowered).
Grade: 06, 07, 08
CCSS.ELA-Literacy.RH.6-8.4
Determine the meaning of words and phrases as they are used in a text, including vocabulary specific to domains related to history/social studies.
Grade: 09, 10
CCSS.ELA-Literacy.RH.9-10.10
By the end of grade 10, read and comprehend history/social studies texts in the grades 9–10 text complexity band independently and proficiently.
Grade: 09, 10
CCSS.ELA-Literacy.RH.9-10.3
Analyze in detail a series of events described in a text; determine whether earlier events caused later ones or simply preceded them.
Grade: 09, 10
CCSS.ELA-Literacy.RH.9-10.4
Determine the meaning of words and phrases as they are used in a text, including vocabulary describing political, social, or economic aspects of history/social science.
Grade: 02
CCSS.ELA-Literacy.RI.2.3
Describe the connection between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text.
Grade: 04
CCSS.ELA-Literacy.RI.4.3
Explain events, procedures, ideas, or concepts in a historical, scientific, or technical text, including what happened and why, based on specific information in the text.
Grade: 05
CCSS.ELA-Literacy.RI.5.3
Explain the relationships or interactions between two or more individuals, events, ideas, or concepts in a historical, scientific, or technical text based on specific information in the text.
Grade: 07
CCSS.ELA-Literacy.RI.7.3
Analyze the interactions between individuals, events, and ideas in a text (e.g., how ideas influence individuals or events, or how individuals influence ideas or events).
Students will:
- Explain the relationship between the three branches of government.
- Select an issue that's important to them and their virtual constituents and take it through the law-making process.
Materials:
- Internet access for BrainPOP
- LCD Projector or interactive whiteboard
- Computers for students to use
- Make copies of the Graphic Organizer
Vocabulary:
sponsor; bill; senate; house of representatives; committee; full house; law; veto; override; congress; representative; policy; cabinet; checks and balances; impeach
Preparation:
Lesson Procedure:
- Day 1: Pass out the Graphic Organizer to students and encourage them to talk with a partner about what they already know about the branches of government.
- Play the Branches of Government Movie. Afterward, have students fill out the graphic organizer. You may want to play the movie through a second time with closed captioning on.
- Review the graphic organizer with students. Talk about the role each branch of government plays in passing laws. Tell the class they will have the opportunity to virtually pass a law through a GameUp activity.
- Project the LawCraft Game for the class to see. Review the instructions and introduction, and model game play as needed for students.
- Give students at least 20 minutes to play the game. Two rounds of play may take 30 minutes, so this is an ideal amount of time. Point out the "help" features to any students who get stuck, and talk them through the decision-making process.
- Talk with the class about the law making process. Discuss difficulties law makers encounter, the role of the congress person, etc. in terms of what students discovered as they were playing the game. Clear up any misconceptions the class may have.
- Optional: Have students complete the Worksheet for homework.
- Day 2: Show the How a Bill Becomes a Law Movie and talk about it with the class. What are the steps a bill goes through before it becomes a law? Have students write down the steps or record their answers in a class chart. How might students use the information learned in the movie to help them improve their strategies in the LawCraft Game?
- Allow students to play the game for at least 20 minutes. Afterward, show the LawCraft Post-Game PowerPoint and guide students to reflect on what they learned.
- Return to the class chart or individual lists of how a bill becomes a law. Have students make corrections as needed, based on what they learned in the movie and through game play.
- Ask students to think about an issue that is important to them and other constituents in real life. Encourage them to write a letter to their congressional representatives urging them to pass a bill in support of their idea.
Extension Activities:
The LawCraft game is one of many that were developed by iCivics in conjunction with BrainPOP. You can extend students' understanding of the court system by introducing them to Argument Wars (which permits students to argue real Supreme Court cases), Executive Command (in which students play the role of the president through a full four year term), and Court Quest (which allows students to guide virtual constituents to the right court to hear various types of cases.)You may also want to use the other Social Studies Games featured in GameUp.
Related:
Filed as:
6-8, 9-12, Blended Learning, BrainPOP, Branches of Government, CCSS.ELA-Literacy.RH.11-12.10, CCSS.ELA-Literacy.RH.11-12.2, CCSS.ELA-Literacy.RH.6-8.10, CCSS.ELA-Literacy.RH.6-8.3, CCSS.ELA-Literacy.RH.6-8.4
CCSS.ELA-Literacy.RH.9-10.10, CCSS.ELA-Literacy.RH.9-10.3, CCSS.ELA-Literacy.RH.9-10.4, CCSS.ELA-Literacy.RI.2.3, CCSS.ELA-Literacy.RI.4.3, CCSS.ELA-Literacy.RI.5.3, CCSS.ELA-Literacy.RI.7.3, Citizen Rights, Educational Games, How a Bill Becomes a Law, Law Craft, LawCraft, Lesson Plan, Miranda Rights, Presidential Power, Social Studies, Social Studies Games, Supreme Court, U.S. Constitution, U.S. Government, U.S. Government and Law, U.S. History