The post Area Activities for Kids appeared first on BrainPOP Educators.

]]>Give students a sheet of graph paper and have them draw shapes. Remind them to use only straight lines. They may want to use rulers to help them draw. Also encourage them to use shapes with half-squares on the graph paper. Then have students swap their shapes with a partner and calculate the area by counting the squares and half-squares. Next ask students to draw a shape that is 8 square units or 10 square units and ask a partner to check their work. Can they create other shapes with the same number of square units? Encourage children to continue drawing and measuring shapes until the paper is filled.

Play a modified game of Bingo with your students. First, have each student make a Bingo card. Using graph paper, have students draw five different shapes to represent each letter of “Bingo.” The areas of these shapes can be up to 20 square units. Then have students swap their cards with each other. Meanwhile, write different areas on slips of paper (from 1 through 20 square units) and put them in a hat. When you call an area, have students see if they have a shape with that area in their Bingo cards. The first person to have all five shapes covered gets Bingo and becomes the caller for the next round. Students can swap their cards and play again and again.

Cut up paper shapes and find the area of each. At first, you may want to use graph paper to draw and cut out shapes so it is easier for your child to count square units and figure out the area. Then draw or cut out squares and rectangles using plain paper and have your child measure the length and width. Help your child multiply to find the area.

Give your child graph paper and challenge him or her to draw shapes that have an area of 10 square units. Encourage him or her to be creative! He or she may want to incorporate half-squares into different shapes. Remind your child that two half-square units are equal to one square unit. You can repeat the activity again with other areas, including 20 square units or 50 square units.

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]]>**Round and Round**

Have each student randomly draw a digit from 0 through 9 from a hat. You may wish students to wear their digits around their necks or use sticky notes attached to their clothes. Then have students mingle around the room and find a partner. Have them identify and write down a two-digit number they can form together using the digits they’re wearing. Then have partners round up or down to the nearest ten. You may want children to then reverse the digits and round up or round down again. You can repeat the activity by having students gather in groups of three to make a three-digit number.

If possible, go outside and have small groups draw number lines on the concrete in chalk. You may wish to assign or randomly distribute specific number lines (10 through 20, 20 through 30, 30 through 40 and so on until 90 through 100). Have one group member call out a number that is on their number line. Another member can stand on the number on the line, and all together they can decide whether to round up or round down to the nearest ten. The group member standing on the number can hop to the nearest ten. Remind them that they should round to the multiple of ten they are closest to. If they are not sure whether to round up or round down, they can count their hops to each end of their number line and compare. Repeat the activity so that everyone has a turn to hop along the number line.

Set up an imaginary store in your home. Choose small items and label them with a price. Choose low amounts, such as a pencil for 12¢. Give your child some coins and count them together. Then have your child round each price and determine which items he or she could buy with the coins. Remind your child that he or she can only buy items that are less than or equal to the total amount of coins!

Map out the route from your home to a special destination, such as a relative’s house, City Hall, the local library, or a museum. You may even want to choose farther distances, such as other cities or states. Then have your child round the distance to the nearest ten or hundred. Which is closest? Which is farthest away?

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]]>The post New to GameUp: Refraction appeared first on BrainPOP Educators.

]]>There’s a new math and science game available on GameUp! In Refraction, students in grades 4-8 have the opportunity to explore light refraction and apply knowledge of fractional concepts during online gameplay.

Refraction is an online puzzle game in which the player must partition lasers in order to power spaceships containing various animals who have gotten stuck in space. These animal spaceships all require different fractions of the lasers, and the player is given several pieces that split and bend the lasers to reach the animals and satisfy these requirements. These mechanics can be used to teach many important fraction concepts, such as equal partitioning, addition, multiplication, mixed numbers, improper fractions, and common denominators.

Check out the demonstration video below to see the game in action:

You can use BrainPOP’s Light, Fractions, and Refraction and Diffraction movies to help your students build background knowledge prior to game play. A complete lesson plan for the game is also available on BrainPOP, or visit The Center for Game Science to see more related resources.

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]]>In this lesson plan, which is adaptable for grades 3-8, students use BrainPOP resources to explore the function of addition, subtraction, multiplication, and division in problem solving. Students will select the correct operation and numeral to create an accurate number sentence in interactive game play.

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]]>Visit the Lesson Ideas page to find resources for Primary Krypto, a free online math game.

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]]>The post Flower Power: A Free Online Fractions and Decimals Game appeared first on BrainPOP Educators.

]]>BrainPOP is pleased to partner with Mangahigh in announcing the addition of the Flower Power game to BrainPOP’s GameUp! This fun, free online math game provides students in grades 3-8 with practice in comparing and ordering fractions and decimals.

The object of this fractions and decimals game is to make as much money as possible by growing and harvesting valuable and exotic flowers. Students use fraction and decimal ordering skills to correctly order the blooms in the garden, and then harvest mature stems and sell them. Students must balance pollination and harvesting to achieve a high score, and demonstrate a mastery of fractions and horticulture.

Each bloom (which is labeled with a fraction early in the game and fraction or decimal later on) grows on the flower stems. The numbers must be ordered by dragging large blooms to the top and small blooms to the bottom. Buds will flower into blooms if released, or if not positioned quickly enough. When a stem grows to its full height of seven blooms, it will stop growing, and the player has the opportunity to either harvest it, or wait and allow it to be pollinated by a bee. When a bee pollinates the flower, it will spread more seeds.

Check out our Ordering Fraction and Decimals Lesson Plan: Flower Plan to find ideas for integrating the game into your instruction.

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